Author(s): James Bannerman
Genius shows you how to channel the life-changing principles of creativity to help you achieve more, succeed and become instantly smarter. This book delivers a fantastic array of simple, powerful techniques to help anybody be instantly ingenious and increasingly mentally skilful. You will learn to creatively solve problems, generate brilliantly original ideas, use clever tactics to persuade and influence and look for once in a lifetime opportunities to shine, succeed and really stand out.
James Bannermancombines creativity with psychology to stimulate personal development, and enhance business growth. He has been a platinum-selling songwriter (ex-BMG and managed by SimonNapier-Bell), a freelance cartoonist (eg.Punch), he has 4 years of training in clinical Transactional Analysis, and an M.A. in English Literature from Edinburgh University. More recently, as a Creative Change Agent/Innovation Consultant he has worked with a variety of companies such as British Airways, Orange, Starbucks, HSBC, and Rolls-Royce.
Acknowledgements About the author Author's Note Introduction to Genius! How to get the best out of this book INSTANT GENIUS CUNNING CANDO(t):The 5 essential 'Cunningly Clever' Tools for fixing everyday challenges * Cunning Connections * Cunning Alterations * Cunning Navigations * Cunning Directions * Cunning Oppositions * The Deceptive Power of a 'Twist of Mind' GENIUS AT WORK Introduction How to Get The Most Out of the Rest of This Book * The 5 Golden Guidelines for using Cunningly Clever Creativity to generate ideas: * Be Specific * Keep Separate * No Buts * Crazy's Good * Keep Moving The Cunningly Clever Creativity Toolkit * Analogy * Bisociation * Clever Copycat * Delete * Enlarge * Future Thinking * Goat * Halo * IndianaJones * Jumble-It-Up * Keep it SO simple * Lovely Limitations * Multiply * Nutty Nero * Outlaw * Personalisation * Quick-Slow * Reduce * Swapshop * Transfer * U-turn * Variations * Wobble * X-Ray * Yogurt * Zebra And finally Ideas into action * The 4 C's: * Choose * Check * Cycle (The S.O.S. technique) * Climb Conclusion Further Information